Sprout Valley v0.2.16


Hello community, presenting you the next update.

https://zefrost.itch.io/sprout-valley

The major features include:

- New bridges system, now you can craft and build bridges

- New soundracks

- New planting system, should be less buggy 

- Many small quality of life updates

- Mac OS installer, sorry that I did not do it earlier

Full changelog:

- fix(Dialog): clean current dialog status on restart ๐Ÿ”„

- chore(UI): refresh clock scale โฑ

- chore(UI): always show UI option โœจ

- chore(Farming): add light animation to the crop if it is grown

- chore(LevelMusic): add fade option to level tracks ๐ŸŽš

- chore(Inventory): stop consume progress immediately when all items used ๐Ÿ›‘

- chore(Save): saving message ๐Ÿ“

- chore(Harvest): increase energy gain by harvest items ๐Ÿ’ช

- chore(OrderDesk): refactor and add button ๐Ÿงฉ

- fix(Story): reset storyline properly between saves ๐Ÿ‘

- feat(Music): add randomized music during playthrough, 3 tracks for now ๐ŸŽต

- chore(Mailbox): if mailbox is not empty notify player after message is read ๐Ÿšจ

- chore(Story): storyline skip advance option โญ

- chore(SaveState): queue save state dynamic childs ๐Ÿชซ

- chore(*): update icons ๐Ÿž

- chore(*): custom splash icon ๐ŸŽ‰

- chore(Debug): debug console new commands for mass farming โœจ

- fix(Farming): fix plants finding ๐ŸŒธ

- fix(Farming): fix planting position detection ๐ŸŒฑ

- fix(*): fix tutorial window overlapping the other controls ๐Ÿซ 

- chore(Storyline): move most text to translations file ๐Ÿš€

- chore(Storyline): tidy ๐Ÿงน

- chore(Storyline): tidy storyline structure ๐Ÿงน

- feat(Events): call after first event ๐Ÿ“ž

- feat(Events): first storyline event โœจ

- chore(Export): mac os export ๐Ÿ–ฅ

- chore(*): update icons ๐Ÿž

- chore(*): custom splash icon ๐ŸŽ‰

- chore(Debug): debug console new commands for mass farming โœจ

- fix(Farming): fix plants finding ๐ŸŒธ

- fix(Farming): fix planting position detection ๐ŸŒฑ

- fix(*): fix tutorial window overlapping the other controls ๐Ÿซ 

- chore(Storyline): move most text to translations file ๐Ÿš€

- chore(Storyline): tidy ๐Ÿงน

- chore(Storyline): tidy storyline structure ๐Ÿงน

- feat(Events): call after starfall event ๐Ÿ“ž

- feat(Events): first storyline event โœจ

- chore(Export): mac os export ๐Ÿ–ฅ

- chore(Bridges): handle some edge cases while building bridges ๐Ÿซก

- chore(Sound): new loot sound โœจ

- fix(Intro): main menu intro animation ๐Ÿ’ซ

- fix(Boat): fix boat collision switching ๐Ÿซ 

- feat(Inventory): QOL change, added offset to the inventory when in building mode โœจ

- feat(Bridges): bridge impact animation ๐Ÿคœ

- feat(Bridges): guide direction of construction by direction of the player ๐Ÿ‘‰

- chore(Inventory): make inventory a bit lower โฌ‡๏ธ

- fix(Player): lock character clicks while in action ๐Ÿ”’

- feat(Bridges): bridges destruction ๐Ÿ’ฃ

- feat(Bridges): build bridges and update joints, collisions

- feat(Bridges): place bridges first iteration ๐ŸŒ‰

- fix(OrderDesk): reset total sum when offloading items ๐ŸŽ

- fix(OrderDesk): fix possible negative number in order ๐Ÿค”

- fix(Bridges): correctly move the character on bridge ๐Ÿˆ

- feat(Bridges): add physics to bridges ๐ŸŒŸ

- feat(Bridges): bridges minimal proof of concept ๐ŸŒ‰

- chore(Popup): refactor popup menu to be more modular ๐ŸŽ€

Files

Archive.zip Play in browser
May 14, 2022
Sprout Valley Demo.exe 74 MB
May 14, 2022
Sprout Valley Demo.dmg 60 MB
May 14, 2022
Sprout Valley Demo.x86_64 76 MB
May 14, 2022

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Comments

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Awesome update!!!