Sprout Valley v0.2.16
Hello community, presenting you the next update.
https://zefrost.itch.io/sprout-valley
The major features include:
- New bridges system, now you can craft and build bridges
- New soundracks
- New planting system, should be less buggy
- Many small quality of life updates
- Mac OS installer, sorry that I did not do it earlier
Full changelog:
- fix(Dialog): clean current dialog status on restart ๐
- chore(UI): refresh clock scale โฑ
- chore(UI): always show UI option โจ
- chore(Farming): add light animation to the crop if it is grown
- chore(LevelMusic): add fade option to level tracks ๐
- chore(Inventory): stop consume progress immediately when all items used ๐
- chore(Save): saving message ๐
- chore(Harvest): increase energy gain by harvest items ๐ช
- chore(OrderDesk): refactor and add button ๐งฉ
- fix(Story): reset storyline properly between saves ๐
- feat(Music): add randomized music during playthrough, 3 tracks for now ๐ต
- chore(Mailbox): if mailbox is not empty notify player after message is read ๐จ
- chore(Story): storyline skip advance option โญ
- chore(SaveState): queue save state dynamic childs ๐ชซ
- chore(*): update icons ๐
- chore(*): custom splash icon ๐
- chore(Debug): debug console new commands for mass farming โจ
- fix(Farming): fix plants finding ๐ธ
- fix(Farming): fix planting position detection ๐ฑ
- fix(*): fix tutorial window overlapping the other controls ๐ซ
- chore(Storyline): move most text to translations file ๐
- chore(Storyline): tidy ๐งน
- chore(Storyline): tidy storyline structure ๐งน
- feat(Events): call after first event ๐
- feat(Events): first storyline event โจ
- chore(Export): mac os export ๐ฅ
- chore(*): update icons ๐
- chore(*): custom splash icon ๐
- chore(Debug): debug console new commands for mass farming โจ
- fix(Farming): fix plants finding ๐ธ
- fix(Farming): fix planting position detection ๐ฑ
- fix(*): fix tutorial window overlapping the other controls ๐ซ
- chore(Storyline): move most text to translations file ๐
- chore(Storyline): tidy ๐งน
- chore(Storyline): tidy storyline structure ๐งน
- feat(Events): call after starfall event ๐
- feat(Events): first storyline event โจ
- chore(Export): mac os export ๐ฅ
- chore(Bridges): handle some edge cases while building bridges ๐ซก
- chore(Sound): new loot sound โจ
- fix(Intro): main menu intro animation ๐ซ
- fix(Boat): fix boat collision switching ๐ซ
- feat(Inventory): QOL change, added offset to the inventory when in building mode โจ
- feat(Bridges): bridge impact animation ๐ค
- feat(Bridges): guide direction of construction by direction of the player ๐
- chore(Inventory): make inventory a bit lower โฌ๏ธ
- fix(Player): lock character clicks while in action ๐
- feat(Bridges): bridges destruction ๐ฃ
- feat(Bridges): build bridges and update joints, collisions
- feat(Bridges): place bridges first iteration ๐
- fix(OrderDesk): reset total sum when offloading items ๐
- fix(OrderDesk): fix possible negative number in order ๐ค
- fix(Bridges): correctly move the character on bridge ๐
- feat(Bridges): add physics to bridges ๐
- feat(Bridges): bridges minimal proof of concept ๐
- chore(Popup): refactor popup menu to be more modular ๐
Files
Get Sprout Valley
Sprout Valley
A simple casual game about harvesting and gathering resources
More posts
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Comments
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Awesome update!!!