Sprout Valley v0.2.15



Hello community,

I updated the demo with a new cool features. Major features:

- Crafting (can be accessed if you sell Ozlo goods for 2 days or in free play mode)

- Items placement (paths, fences) 

- New resources (magic dust, fiber, tree log)

- Many small improvements and bugfixes

Unfortunately I needed to wipe the save data on this update, too many changes to handle. It is standard practice during active game development and speeds the development process greatly. Thanks for understanding ๐Ÿ’š

https://zefrost.itch.io/sprout-valley

Full Changelog:

- fix(*): minor demo inconsistencies fix ๐Ÿ‘จโ€๐Ÿ”ง

- feat(Feedback): transform bug report form into feedback form ๐Ÿ’ซ

- feat(Settings): camera zoom option ๐Ÿ“ท

- fix(Settings): sync fullscreen setting with the os on show ๐Ÿ“บ

- chore(Positioning): make mouse positioning more fluid ๐Ÿ’ฆ

- fix(*): fix function name in inventory โœ๏ธ

- chore(Demo): refactor and fix misspells ๐Ÿ™…โ€

- feat(Demo): new levels ๐Ÿ”

- chore(Demo): polish and bugfixes ๐Ÿ’…

- feat(Story): free play mode ๐Ÿ†“

- chore(Surfaces): polish dirt tileset ๐Ÿœ

- feat(Material): drop fiber when grass patch is destroyed, drop stone if small stone is destroyed ๐Ÿงฑ

- feat(Crafting): magic dust byproduct โœจ

- chore(Tutorials): tie tutorials to the save slot ๐Ÿค”

- feat(Objects): Starfall sfx ๐ŸŒŸ

- feat(Objects): Make placeable paths to be on its own collision layer ๐Ÿ’ฅ

- feat(Story): Add story points and story unlocks

- feat(Input): inventory allow double press / tap to use item โฌ

- feat(Input): accept shoulder buttons without threshold wile placing items ๐Ÿงฑ

- feat(Translations): add basic translation system ๐Ÿด๓ ง๓ ข๓ ฅ๓ ฎ๓ ง๓ ฟ

- chore(Interactions): clean up interactions code, make interaction system more robust ๐Ÿ”ง

- fix(Player): check player is facing interaction before denying action โœ…

- fix(House): make initial planks removable ๐Ÿš

- chore(House): improve house placement tools ๐Ÿก

- feat(Inputs): better controls for placement for controller ๐ŸŽฎ

- fix(Cosmetics): fix missing axe hat animation ๐Ÿ‘’

- fix(Cosmetics): add overhead sprite to show correct depth of objects โฌ‡๏ธ

- chore(Cosmetics): update hat outline ๐Ÿซฅ

- fix(Lighting): optimize lighting ๐Ÿ’ก

- feat(Cosmetics): cosmetics hat tie to animation ๐Ÿ”—

- chore(*): mark player components with icons

- fix(DayCycle): update clouds on level startup and restore to represent current timeframe โ˜๏ธ

- fix(Targeting): improve targeting with action key by checking that player is actually facing the object ๐Ÿ”ฉ

- chore(Inventory): load player with items on debug ๐Ÿ‘Œ

- fix(Objects): reclaim soil for fences bug ๐Ÿž

- feat(Objects): disable and reclaim digging spots when placing an object or removing it โ›ฐ

- feat(Objects): reclaim items upon destroying ๐Ÿ›„

- fix(Objects): reclaim soil for fences bug ๐Ÿž

- feat(Objects): disable and reclaim digging spots when placing an object or removing it โ›ฐ

- feat(Objects): reclaim items upon destroying ๐Ÿ›„

- feat(Objects): constructions add tween to preview, change raycast to an area2d for precision check ๐Ÿ’Ž

- feat(Objects): placeable objects spacing and surface sounds ๐Ÿ

- feat(Objects): placeable manager first iteration โ›ฐ

- feat(Objects): placeable manager prep โœจ

- chore(*): addons for player ๐Ÿท

- chore(*): allow to scroll by dragging button ๐Ÿ“œ

- feat(DayCycle): flashlight in the dark proof of concept ๐Ÿ”ฆ

- feat(Theme): sprout lands theme ๐ŸŒ ๏ธ

- fix(Crafting): fix crafting menu resizable state โ†”๏ธ

- chore(Crafting): add preview list ๐ŸŒ

- chore(Crafting): polish UI โœจ

- chore(Inputs): remap page up / page down ๐Ÿ•น

- chore(OrderDesk): improve navigation ๐Ÿงญ

- feat(Crafting), feat(Inventory): refresh crafting ui ๐Ÿ‘Œ, add page up / page down keys to the inventory

- feat(Crafting): crafting menu multiplier controls ๐Ÿงธ

- feat(Crafting): crafting process and inventory validation ๐Ÿ™Œ

- feat(Crafting): sound effects and new craftables ๐Ÿช„

- feat(Crafting): crafting ui small polish โœจ

- feat(Crafting): crafting process first iteration โ›

- feat(Crafting): crafting player animation โœจ

- feat(Crafting): crafting menu poc ๐Ÿ› 

- fix(Items): adjust pick item animation startup scale ๐Ÿ”Ž

- feat(Items): tree fall animation ๐Ÿƒ, tree log resource ๐ŸŒณ, optimize images across the project โœจ

https://zefrost.itch.io/sprout-valley

Files

Archive.zip Play in browser
May 05, 2022
Sprout Valley Demo.exe 58 MB
May 05, 2022
Sprout Valley Demo.dmg 45 MB
May 05, 2022
Sprout Valley Demo.x86_64 60 MB
May 05, 2022

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