Medi TD initial release


I finally released my first game that I built using Godot engine. 

The game is a simple and casual tower defence game where you are tasked to defend against hordes of UFOs. I liked the art-style of asset pack on itch.io, specifically https://artyom-zagorskiy.itch.io/isometric-tower-defense-pack-az and decided to go from there. Other assets were bought on unity assets store.

The game uses procedural generation for the map so there are endless possibility for maps. I used static seeds to generate current levels along with some additional configuration for waves and buildings. If there will be an interest I can explain in more detail how the worlds are generated. 

There are 3 biomes (Spring, Desert, Winter) available at the moment and 3 towers (Soldiers, Archers) along with 18 predefined levels. With enough interest I plan to develop more features in the game like leaderboards, custom levels generation, social integrations and more.

Game is available on iOS, Android, windows, mac and linux

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